Speedrunning Tool Development bubble
Speedrunning Tool Development profile
Speedrunning Tool Development
Bubble
Skill
Speedrunning Tool Development is a collaborative community of programmers and tech enthusiasts dedicated to building and refining softw...Show more
General Q&A
Speedrunning tool development focuses on creating and refining software and hardware that help speedrunners measure, automate, and optimize their gameplay for record attempts.
Community Q&A

Summary

Key Findings

Tooler Identity

Identity Markers
Members proudly identify as 'toolers' or 'devs', valuing their role as unsung architects behind speedrunning accuracy, distinct from runners despite deep shared passion.

Open-source Debates

Social Norms
The community fiercely debates licensing and attribution norms, balancing open collaboration with protecting individual contributions in a continuously evolving software ecosystem.

Precision Obsession

Insider Perspective
An insider norm is obsession over microscopic timing accuracy and bug nuances in game logic, which outsiders overlook, seeing tools as simple timers rather than complex precision instruments.

Cross-game Collaboration

Community Dynamics
Developers prioritize creating cross-game auto-splitter frameworks and shared APIs, fostering a collaborative ethos that transcends individual games or genres, unusual among gaming subcultures.
Sub Groups

Timer Tool Developers

Focused on creating and refining timing software and hardware for speedrunners.

Automation & Script Creators

Specialize in developing scripts and bots to automate repetitive speedrunning tasks.

Hardware Modders

Work on physical devices and modifications to assist with speedrunning inputs and tracking.

Open Source Collaborators

Groups dedicated to maintaining and improving open-source speedrunning tools.

Statistics and Demographics

Platform Distribution
1 / 2
Discord
35%

Discord hosts highly active, technical servers dedicated to speedrunning tool development, enabling real-time collaboration, code sharing, and community support.

Discord faviconVisit Platform
Discussion Forums
online
GitHub
25%

GitHub is the primary platform for collaborative software development, code repositories, and open-source tool sharing within this technical community.

GitHub faviconVisit Platform
Creative Communities
online
Reddit
15%

Reddit features specialized subreddits where developers discuss tool creation, share updates, and troubleshoot issues related to speedrunning tools.

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Discussion Forums
online
Gender & Age Distribution
MaleFemale80%20%
13-1718-2425-3435-4445-5455-6410%40%30%15%4%1%
Ideological & Social Divides
Veteran ArchitectsHobbyist ScriptersHardware TinkerersWorldview (Traditional → Futuristic)Social Situation (Lower → Upper)
Community Development

Insider Knowledge

Terminology
TimerAuto Splitter

Casual observers may simply refer to timing devices as 'timers', but insiders distinguish the automated software that splits and tracks segments during runs as 'auto splitters', a key tool for accuracy.

Software BugDesync

Casual users call errors 'software bugs', but insiders use 'desync' specifically to describe inconsistencies between tool data and game state impacting runs.

Cheating SignalInput Display

Viewers unfamiliar with tools might interpret overlays as 'cheating signals', but insiders recognize 'input displays' as transparent representations of player inputs to verify run legitimacy.

Debug ModeMemory Watch

While outsiders may call developer modes or tools 'debug mode', insiders refer specifically to 'memory watch' for monitoring game memory addresses crucial in tool development.

Speedrun ToolRace Timer

General observers say 'speedrun tool' broadly, but community members refer to specialized running timers designed for live races as 'race timers'.

Game GlitchRNG Manipulation

Casual players see random glitches or effects as 'game glitches', but the community distinguishes deliberate 'RNG Manipulation' techniques to control randomness in speedruns.

Game SegmentSplit

Outsiders see different parts of a speedrun as 'segments', but insiders call these precise timed sections 'splits' which are fundamental to timing accuracy.

Speedrun VideoSplit File

Non-members call recordings simply 'speedrun videos', while community members use 'split files' that record segment times and performance metadata for analysis.

Game CheatTool Assisted Speedrun (TAS)

Outsiders often label complex speedrun assistance as 'cheating', whereas insiders differentiate 'Tool Assisted Speedruns' as a legitimate practice using emulators and scripts to reach optimal play.

Game TimerLivesplit

Outsiders might say 'game timer' generically, but insiders often mean 'LiveSplit', a widely used open-source timer program tailored for speedrunning.

Greeting Salutations
Example Conversation
Insider
Ready to split?
Outsider
Wait, what do you mean by 'split' here?
Insider
In speedrunning tools, 'split' means marking checkpoints during the run for timing purposes.
Outsider
Ah, got it—like splitting a race into timed segments!
Cultural Context
This greeting references the core function of timing segments during speedruns, signaling shared technical focus.
Inside Jokes

"Remember to not trust the RNG"

A humorous nod to the randomness in games that can affect timing tools unpredictably, highlighting the shared frustration of developers.

"Did you gut that cycle yet?"

Refers to painstakingly optimizing or bypassing a slow or buggy game logic cycle, a common technical hurdle in tool development.
Facts & Sayings

That split latency though

This phrase comments on the delay between a game event triggering and the timing tool recognizing it, highlighting the deep focus on precision in these tools.

Auto-splitter or bust

Often exclaimed when discussing the indispensability of auto-splitters in achieving competitive speedrunning by automating timing to reduce human error.

Memory-watch magic

A playful way of referring to manipulating and reading live game memory addresses to trigger splits accurately.

Push those cycles

Refers to optimizing or exploiting particular CPU game logic cycles to improve timing accuracy or tool efficiency.
Unwritten Rules

Always document your auto-splitter code thoroughly.

Ensures others can understand, maintain, and improve the tool, fostering open collaboration.

Test on multiple game versions and platforms before releasing tools.

Because even minor game version differences can break timing accuracy, crucial for credibility.

Credit all contributors clearly in repositories and releases.

Promotes community respect and acknowledges shared effort in open-source development.

Avoid 'magic numbers' in code without explanation.

Helps maintain transparency and easier troubleshooting, since timing relies on precise values from game memory.
Fictional Portraits

Liam, 28

Software Engineermale

Liam is a dedicated developer who contributes open-source code to speedrunning tool projects, driven by his passion for coding and gaming.

Community collaborationClean codeInnovation
Motivations
  • Improving tool efficiency and reliability
  • Helping the speedrunning community achieve better performance
  • Gaining recognition among peers for innovative contributions
Challenges
  • Balancing full-time job with open-source contributions
  • Keeping up with diverse game engine architectures
  • Ensuring tools are user-friendly for all skill levels
Platforms
GitHub issues and pull requestsDiscord servers specialized in speedrunning tools
auto-splittermemory readingframe perfectin-game timer

Aisha, 22

Computer Science Studentfemale

Aisha is a college student passionate about both gaming and coding, using tool development as a learning platform and way to contribute.

Learning and growthCommunity supportTransparency
Motivations
  • Learning advanced programming by practical projects
  • Supporting the speedrunning community
  • Building a portfolio to enter game development industry
Challenges
  • Limited experience leading to frustration debugging complex issues
  • Balancing coursework with community involvement
  • Finding mentorship within the bubble
Platforms
Reddit speedrun tool threadsDiscord channels for newcomers
splitsauto-splitterhotkeylag frames

Erik, 35

Hardware Technicianmale

Erik builds custom hardware timers and controllers used by speedrunners to gain precision timing and input automation.

PrecisionDurabilityInnovation
Motivations
  • Pushing the boundaries of hardware-assisted speedrunning
  • Creating durable, reliable devices
  • Staying connected to the gaming tech innovation scene
Challenges
  • Sourcing rare components cost-effectively
  • Explaining hardware concepts to software-centric community members
  • Keeping up with ever-changing gaming consoles and PC architectures
Platforms
Speedrun tool development DiscordsLocal maker meetups
input delayframe-perfectGPIOFPGA

Insights & Background

Historical Timeline
Main Subjects
Works

LiveSplit

The flagship open-source timer with hotkey splits, layouts, and auto-splitters.
Gold StandardHighly ExtensibleCommunity Staple

WSplit

A lightweight Windows timer predating LiveSplit, popular for low-resource setups.
Retro FavoriteMinimalistLegacy

LiveSplit One

Web-based port of LiveSplit enabling in-browser timing and overlay.
Web NativePortableOverlay-Ready

Splits.io

Online platform for uploading, sharing, and comparing split files.
Cloud StorageCommunity HubData Sharing

LiveSplit Core

Cross-platform timing library powering front-ends in multiple languages.
Multi-LanguageModularEmbedded

DarkSplit

Alternative timer focusing on customizable graphics and widget support.
Visual-FirstWidget-FriendlyNiche Scene

LiveSplit AutoSplit

Collection of community-maintained auto-splitter scripts for popular games.
Game-SpecificScriptedPrecision

RTA Overlay Studio

Tool for building in-game overlays that show splits, comparisons, and chats.
Overlay MakerStream-FocusComposable

YASC (Yet Another Splitter Client)

Cross-platform timer emphasizing simplicity and plugin support.
Cross-OSPlugin-APILightweight

LTv2 (LiveSplit Timer v2)

Experimental rewrite exploring new UI paradigms and data pipelines.
ExperimentalFuturisticPrototype
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First Steps & Resources

Get-Started Steps
Time to basics: 3-5 weeks
1

Research Speedrunning Tools

2-3 hoursBasic
Summary: Explore existing speedrunning tools, their purposes, and how they're used in the community.
Details: Begin by immersing yourself in the landscape of speedrunning tools. This means reading documentation, watching demonstration videos, and browsing community forums to understand what tools exist (like timers, auto-splitters, or input recorders), what problems they solve, and how speedrunners use them. Pay attention to open-source projects and their repositories to see how they're structured. Common challenges include feeling overwhelmed by the variety of tools or not knowing where to start; focus on one or two popular tools and trace their evolution. This foundational knowledge is crucial for understanding the needs of the community and identifying gaps you might help fill. Evaluate your progress by being able to explain the function and value of at least three major tools to someone else.
2

Join Developer Discussions

1-2 daysBasic
Summary: Participate in online forums or chat groups where tool developers collaborate and share updates.
Details: Engage directly with the community by joining online spaces where speedrunning tool developers gather. These might be dedicated chat servers, developer channels, or forum threads. Start by reading ongoing discussions, then introduce yourself and ask thoughtful questions about current projects or challenges. Avoid jumping in with unsolicited suggestions; instead, listen and learn the norms. Common beginner mistakes include being too passive or, conversely, proposing ideas without context. This step is vital for building relationships, understanding collaborative workflows, and learning about active projects. Progress is measured by your comfort in following discussions and your ability to identify key contributors and ongoing initiatives.
3

Set Up Development Environment

1-2 daysIntermediate
Summary: Install required programming tools, libraries, and emulators commonly used in speedrunning tool projects.
Details: Prepare your computer for hands-on development by installing the programming languages (often Python, C#, or C++), libraries, and emulators most commonly used in speedrunning tool projects. Follow setup guides from open-source repositories, ensuring you can compile and run example projects. Beginners often struggle with dependency management or emulator configuration; take your time with documentation and don't hesitate to ask for help in community spaces. This step is essential for moving from theory to practice, as it enables you to experiment with code and contribute to projects. You’ll know you’ve succeeded when you can build and run a basic tool or script from an existing project without errors.
Welcoming Practices

Tagging newcomers with tooler or 'tech head' nicknames.

A playful way to induct new members, signaling acceptance and identity within the developer subgroup.

Inviting new contributors to test minor fixes in beta builds.

Engages newcomers actively while mentoring them, smoothly integrating them into collaborative development.
Beginner Mistakes

Submitting auto-splitter code without cross-version testing.

Test extensively across multiple game versions and platforms to avoid breaking timing for others.

Ignoring existing tools and reinventing common functionality.

Check community repositories first to build on existing work, fostering collaboration and avoiding duplication.
Pathway to Credibility

Tap a pathway step to view details

Facts

Regional Differences
North America

Stronger presence of open-source contributions and frequent in-person meetups among tool developers.

Europe

More emphasis on supporting a broader range of obscure and retro game titles due to diverse local gaming cultures.

Misconceptions

Misconception #1

Speedrunning tools are just simple timers.

Reality

They actually include complex memory reading, automation, and integration with game engines to provide ultra-precise and reliable splits.

Misconception #2

Anyone who uses speedrunning tools is a speedrunner rather than a developer.

Reality

Most tool developers identify as programmers or tech enthusiasts focusing on software/hardware, often separate from active speedrunning.

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